OpenGothic
Open source reimplementation of Gothic I and II
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gothic.cpp File Reference
#include "gothic.h"
#include <Tempest/Log>
#include <Tempest/TextCodec>
#include <cstring>
#include <cctype>
#include <cassert>
#include <zenkit/addon/daedalus.hh>
#include "game/definitions/visualfxdefinitions.h"
#include "game/definitions/sounddefinitions.h"
#include "game/definitions/cameradefinitions.h"
#include "game/definitions/musicdefinitions.h"
#include "game/definitions/fightaidefinitions.h"
#include "game/definitions/particlesdefinitions.h"
#include "world/objects/npc.h"
#include "graphics/shaders.h"
#include "utils/fileutil.h"
#include "utils/inifile.h"
#include "commandline.h"
#include "mainwindow.h"

Go to the source code of this file.

Functions

static bool hasMeshShader ()
 
static bool hasBindless ()
 

Function Documentation

◆ hasBindless()

static bool hasBindless ( )
static

Definition at line 40 of file gothic.cpp.

◆ hasMeshShader()

static bool hasMeshShader ( )
static

Definition at line 33 of file gothic.cpp.