|
OpenGothic
Open source reimplementation of Gothic I and II
|
#include "gothic.h"#include <Tempest/Log>#include <Tempest/TextCodec>#include <cstring>#include <cctype>#include <cassert>#include <zenkit/addon/daedalus.hh>#include "game/definitions/visualfxdefinitions.h"#include "game/definitions/sounddefinitions.h"#include "game/definitions/cameradefinitions.h"#include "game/definitions/musicdefinitions.h"#include "game/definitions/fightaidefinitions.h"#include "game/definitions/particlesdefinitions.h"#include "world/objects/npc.h"#include "graphics/shaders.h"#include "utils/fileutil.h"#include "utils/inifile.h"#include "commandline.h"#include "mainwindow.h"Go to the source code of this file.
Functions | |
| static bool | hasMeshShader () |
| static bool | hasBindless () |
|
static |
Definition at line 40 of file gothic.cpp.
|
static |
Definition at line 33 of file gothic.cpp.