9 const zenkit::ICamera&
dialogCam()
const {
return camModDialog; }
10 const zenkit::ICamera&
inventoryCam()
const {
return camModInventory; }
11 const zenkit::ICamera&
stdCam()
const {
return camModNormal; }
12 const zenkit::ICamera&
fpCam()
const {
return camModFp; }
13 const zenkit::ICamera&
backCam()
const {
return camModBack; }
14 const zenkit::ICamera&
meleeCam()
const {
return camModMelee; }
15 const zenkit::ICamera&
rangeCam()
const {
return camModRange; }
16 const zenkit::ICamera&
mageCam()
const {
return camModMage; }
17 const zenkit::ICamera&
deathCam()
const {
return camModDeath; }
18 const zenkit::ICamera&
swimCam()
const {
return camModSwim; }
19 const zenkit::ICamera&
diveCam()
const {
return camModDive; }
20 const zenkit::ICamera&
fallCam()
const {
return camModFall; }
21 const zenkit::ICamera&
mobsiCam(std::string_view tag, std::string_view pos)
const;
24 zenkit::ICamera getCam(std::string_view name);
26 std::vector<std::pair<std::string, zenkit::ICamera>> cameras;
27 const zenkit::ICamera* find(std::string_view name)
const;
29 zenkit::ICamera camModNormal, camModFp, camModBack;
30 zenkit::ICamera camModDialog, camModInventory, camModDeath, camModSwim, camModDive, camModFall;
31 zenkit::ICamera camModMelee, camModRange, camModMage;