3#include <zenkit/DaedalusVm.hh>
4#include <zenkit/addon/daedalus.hh>
41 auto loadAi(zenkit::DaedalusVm &vm, std::string_view name) -> zenkit::IFightAi;
42 FA loadAi(zenkit::DaedalusVm &vm,
size_t id);
const FA & operator[](size_t i) const
zenkit::IFightAi my_g_focus
zenkit::IFightAi my_fk_nofocus_far
zenkit::IFightAi enemy_prehit
zenkit::IFightAi my_w_focus
zenkit::IFightAi enemy_stormprehit
zenkit::IFightAi my_g_runto
zenkit::IFightAi my_g_combo
zenkit::IFightAi my_w_nofocus
zenkit::IFightAi my_w_strafe
zenkit::IFightAi my_fk_focus_mag
zenkit::IFightAi my_w_combo
zenkit::IFightAi my_w_runto
zenkit::IFightAi my_fk_focus_far
zenkit::IFightAi my_fk_focus
zenkit::IFightAi my_g_strafe
zenkit::IFightAi my_fk_nofocus_mag
zenkit::IFightAi my_g_fk_nofocus