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OpenGothic
Open source reimplementation of Gothic I and II
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#include <zenkit/Mesh.hh>#include <Tempest/Matrix4x4>#include <memory>#include <limits>Go to the source code of this file.
Classes | |
| class | DynamicWorld |
| struct | DynamicWorld::CollisionTest |
| struct | DynamicWorld::NpcItem |
| struct | DynamicWorld::Item |
| struct | DynamicWorld::RayLandResult |
| struct | DynamicWorld::RayWaterResult |
| struct | DynamicWorld::RayCamResult |
| struct | DynamicWorld::RayQueryResult |
| struct | DynamicWorld::BulletCallback |
| struct | DynamicWorld::BulletBody |
| struct | DynamicWorld::BBoxCallback |
| struct | DynamicWorld::BBoxBody |