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OpenGothic
Open source reimplementation of Gothic I and II
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#include <dynamicworld.h>
Public Attributes | |
| Tempest::Vec3 | v ={} |
| Tempest::Vec3 | n ={} |
| zenkit::MaterialGroup | mat = zenkit::MaterialGroup::UNDEFINED |
| bool | hasCol = false |
| float | hitFraction = 0 |
| const char * | sector = nullptr |
Definition at line 134 of file dynamicworld.h.
Definition at line 138 of file dynamicworld.h.
| float DynamicWorld::RayLandResult::hitFraction = 0 |
Definition at line 139 of file dynamicworld.h.
| zenkit::MaterialGroup DynamicWorld::RayLandResult::mat = zenkit::MaterialGroup::UNDEFINED |
Definition at line 137 of file dynamicworld.h.
| Tempest::Vec3 DynamicWorld::RayLandResult::n ={} |
Definition at line 136 of file dynamicworld.h.
Definition at line 141 of file dynamicworld.h.
| Tempest::Vec3 DynamicWorld::RayLandResult::v ={} |
Definition at line 135 of file dynamicworld.h.