OpenGothic
Open source reimplementation of Gothic I and II
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DynamicWorld::BulletCallback Struct Reference

#include <dynamicworld.h>

Inheritance diagram for DynamicWorld::BulletCallback:
Bullet

Public Member Functions

virtual ~BulletCallback ()=default
 
virtual void onStop ()
 
virtual void onMove ()
 
virtual void onCollide (zenkit::MaterialGroup matId)
 
virtual bool onCollide (Npc &other)
 

Detailed Description

Definition at line 157 of file dynamicworld.h.

Constructor & Destructor Documentation

◆ ~BulletCallback()

virtual DynamicWorld::BulletCallback::~BulletCallback ( )
virtualdefault

Member Function Documentation

◆ onCollide() [1/2]

virtual bool DynamicWorld::BulletCallback::onCollide ( Npc other)
inlinevirtual

Reimplemented in Bullet.

Definition at line 162 of file dynamicworld.h.

◆ onCollide() [2/2]

virtual void DynamicWorld::BulletCallback::onCollide ( zenkit::MaterialGroup  matId)
inlinevirtual

Reimplemented in Bullet.

Definition at line 161 of file dynamicworld.h.

◆ onMove()

virtual void DynamicWorld::BulletCallback::onMove ( )
inlinevirtual

Reimplemented in Bullet.

Definition at line 160 of file dynamicworld.h.

◆ onStop()

virtual void DynamicWorld::BulletCallback::onStop ( )
inlinevirtual

Reimplemented in Bullet.

Definition at line 159 of file dynamicworld.h.


The documentation for this struct was generated from the following file: