OpenGothic
Open source reimplementation of Gothic I and II
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worldsound.cpp File Reference
#include "worldsound.h"
#include <Tempest/SoundEffect>
#include "camera.h"
#include "game/definitions/musicdefinitions.h"
#include "game/gamesession.h"
#include "world/triggers/abstracttrigger.h"
#include "world/objects/npc.h"
#include "world/objects/sound.h"
#include "sound/soundfx.h"
#include "utils/string_frm.h"
#include "world.h"
#include "gamemusic.h"
#include "gothic.h"
#include "resources.h"

Go to the source code of this file.

Classes

struct  WorldSound::WSound
 
struct  WorldSound::Zone