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OpenGothic
Open source reimplementation of Gothic I and II
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#include "worldsound.h"#include <Tempest/SoundEffect>#include "camera.h"#include "game/definitions/musicdefinitions.h"#include "game/gamesession.h"#include "world/triggers/abstracttrigger.h"#include "world/objects/npc.h"#include "world/objects/sound.h"#include "sound/soundfx.h"#include "utils/string_frm.h"#include "world.h"#include "gamemusic.h"#include "gothic.h"#include "resources.h"Go to the source code of this file.
Classes | |
| struct | WorldSound::WSound |
| struct | WorldSound::Zone |