13 SoundFx(std::string_view tagname);
18 Tempest::SoundEffect
load(Tempest::SoundDevice& dev,
bool& loop)
const;
23 SoundVar(
const zenkit::ISoundEffect& sfx,Tempest::Sound&& snd);
24 SoundVar(
const float vol,Tempest::Sound&& snd);
31 std::vector<SoundVar> inst;
32 void implLoad (std::string_view name);
33 void loadVariants(std::string_view name);