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OpenGothic
Open source reimplementation of Gothic I and II
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#include "npc.h"#include <Tempest/Matrix4x4>#include <Tempest/Log>#include "graphics/mesh/skeleton.h"#include "graphics/visualfx.h"#include "game/damagecalculator.h"#include "game/serialize.h"#include "game/gamescript.h"#include "utils/string_frm.h"#include "world/objects/interactive.h"#include "world/objects/item.h"#include "world/world.h"#include "utils/versioninfo.h"#include "utils/fileext.h"#include "camera.h"#include "gothic.h"#include "resources.h"Go to the source code of this file.
Classes | |
| struct | Npc::TransformBack |
Variables | |
| static std::string_view | humansTorchOverlay = "_TORCH.MDS" |