OpenGothic
Open source reimplementation of Gothic I and II
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npc.cpp File Reference
#include "npc.h"
#include <Tempest/Matrix4x4>
#include <Tempest/Log>
#include "graphics/mesh/skeleton.h"
#include "graphics/visualfx.h"
#include "game/damagecalculator.h"
#include "game/serialize.h"
#include "game/gamescript.h"
#include "utils/string_frm.h"
#include "world/objects/interactive.h"
#include "world/objects/item.h"
#include "world/world.h"
#include "utils/versioninfo.h"
#include "utils/fileext.h"
#include "camera.h"
#include "gothic.h"
#include "resources.h"

Go to the source code of this file.

Classes

struct  Npc::TransformBack
 

Variables

static std::string_view humansTorchOverlay = "_TORCH.MDS"
 

Variable Documentation

◆ humansTorchOverlay

std::string_view humansTorchOverlay = "_TORCH.MDS"
static

Definition at line 23 of file npc.cpp.