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OpenGothic
Open source reimplementation of Gothic I and II
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#include <Tempest/Device>#include <Tempest/Shader>#include <zenkit/world/VobTree.hh>#include "graphics/mesh/landscape.h"#include "graphics/meshobjects.h"#include "graphics/mesh/protomesh.h"#include "graphics/pfx/pfxobjects.h"#include "graphics/sky/sky.h"#include "lightsource.h"#include "lightgroup.h"#include "sceneglobals.h"#include "visualobjects.h"Go to the source code of this file.
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