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OpenGothic
Open source reimplementation of Gothic I and II
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#include "world.h"#include <functional>#include <future>#include <cctype>#include <Tempest/Log>#include <Tempest/Painter>#include "graphics/mesh/submesh/packedmesh.h"#include "graphics/visualfx.h"#include "world/objects/globalfx.h"#include "world/objects/npc.h"#include "world/objects/item.h"#include "world/objects/interactive.h"#include "world/triggers/abstracttrigger.h"#include "world/triggers/cscamera.h"#include "game/globaleffects.h"#include "game/serialize.h"#include "utils/string_frm.h"#include "gothic.h"#include "focus.h"#include "resources.h"Go to the source code of this file.
Functions | |
| const char * | materialTag (ItemMaterial src) |
| const char * | materialTag (zenkit::MaterialGroup src) |
| const char * materialTag | ( | ItemMaterial | src | ) |