OpenGothic
Open source reimplementation of Gothic I and II
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globalfx.h
Go to the documentation of this file.
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#pragma once
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#include <memory>
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#include "
game/globaleffects.h
"
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class
GlobalFx
{
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public
:
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GlobalFx
();
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GlobalFx
(
GlobalFx
&& other);
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GlobalFx
&
operator =
(
GlobalFx
&& other);
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~GlobalFx
();
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uint64_t
effectPrefferedTime
()
const
;
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private
:
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GlobalFx
(
const
std::shared_ptr<GlobalEffects::Effect>& h);
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std::shared_ptr<GlobalEffects::Effect> h;
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friend
class
GlobalEffects
;
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};
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GlobalEffects
Definition
globaleffects.h:15
GlobalFx
Definition
globalfx.h:6
GlobalFx::~GlobalFx
~GlobalFx()
Definition
globalfx.cpp:20
GlobalFx::effectPrefferedTime
uint64_t effectPrefferedTime() const
Definition
globalfx.cpp:25
GlobalFx::operator=
GlobalFx & operator=(GlobalFx &&other)
Definition
globalfx.cpp:15
GlobalFx::GlobalFx
GlobalFx()
Definition
globalfx.cpp:3
globaleffects.h
game
world
objects
globalfx.h
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