OpenGothic
Open source reimplementation of Gothic I and II
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GameScript::DlgChoice Struct Referencefinal

#include <gamescript.h>

Public Attributes

std::string title
 
int32_t sort = 0
 
uint32_t scriptFn = 0
 
bool isTrade = false
 
zenkit::IInfo * handle = nullptr
 

Detailed Description

Definition at line 50 of file gamescript.h.

Member Data Documentation

◆ handle

zenkit::IInfo* GameScript::DlgChoice::handle = nullptr

Definition at line 55 of file gamescript.h.

◆ isTrade

bool GameScript::DlgChoice::isTrade = false

Definition at line 54 of file gamescript.h.

◆ scriptFn

uint32_t GameScript::DlgChoice::scriptFn = 0

Definition at line 53 of file gamescript.h.

◆ sort

int32_t GameScript::DlgChoice::sort = 0

Definition at line 52 of file gamescript.h.

◆ title

std::string GameScript::DlgChoice::title

Definition at line 51 of file gamescript.h.


The documentation for this struct was generated from the following file: