OpenGothic
Open source reimplementation of Gothic I and II
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DirectMemory Class Reference

#include <directmemory.h>

Public Member Functions

 DirectMemory (GameScript &owner, zenkit::DaedalusVm &vm)
 
auto demangleAddress (uint32_t addr) -> std::string_view
 
auto menuMain () const -> std::string_view
 
void tick (uint64_t dt)
 
void eventPlayAni (std::string_view ani)
 

Static Public Member Functions

static bool isRequired (zenkit::DaedalusScript &vm)
 

Detailed Description

Definition at line 10 of file directmemory.h.

Constructor & Destructor Documentation

◆ DirectMemory()

DirectMemory::DirectMemory ( GameScript owner,
zenkit::DaedalusVm &  vm 
)

Definition at line 87 of file directmemory.cpp.

Member Function Documentation

◆ demangleAddress()

std::string_view DirectMemory::demangleAddress ( uint32_t  addr) -> std::string_view

Definition at line 737 of file directmemory.cpp.

◆ eventPlayAni()

void DirectMemory::eventPlayAni ( std::string_view  ani)

Definition at line 209 of file directmemory.cpp.

◆ isRequired()

bool DirectMemory::isRequired ( zenkit::DaedalusScript &  vm)
static

Definition at line 190 of file directmemory.cpp.

◆ menuMain()

std::string_view DirectMemory::menuMain ( ) const -> std::string_view

Definition at line 750 of file directmemory.cpp.

◆ tick()

void DirectMemory::tick ( uint64_t  dt)

Definition at line 200 of file directmemory.cpp.


The documentation for this class was generated from the following files: