OpenGothic
Open source reimplementation of Gothic I and II
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aistate.h
Go to the documentation of this file.
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#pragma once
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#include <cstdlib>
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class
GameScript
;
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class
AiState
final {
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public
:
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AiState
(
GameScript
&owner,
size_t
id
);
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size_t
funcIni
=0;
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size_t
funcLoop
=0;
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size_t
funcEnd
=0;
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const
char
*
name
()
const
{
return
mname; }
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private
:
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const
char
* mname=
""
;
//for debugging
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};
AiState
Definition
aistate.h:7
AiState::funcIni
size_t funcIni
Definition
aistate.h:11
AiState::funcLoop
size_t funcLoop
Definition
aistate.h:12
AiState::name
const char * name() const
Definition
aistate.h:15
AiState::funcEnd
size_t funcEnd
Definition
aistate.h:13
GameScript
Definition
gamescript.h:45
game
game
aistate.h
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