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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for DynamicWorld::BulletBody, including all inherited members.
| addHit() | DynamicWorld::BulletBody | inline |
| addPathLen(float v) | DynamicWorld::BulletBody | |
| BulletBody(DynamicWorld *wrld, BulletCallback *cb) | DynamicWorld::BulletBody | |
| BulletBody(BulletBody &&) | DynamicWorld::BulletBody | |
| direction() const | DynamicWorld::BulletBody | inline |
| DynamicWorld | DynamicWorld::BulletBody | friend |
| hitCount() const | DynamicWorld::BulletBody | inline |
| isSpell() const | DynamicWorld::BulletBody | inline |
| matrix() const | DynamicWorld::BulletBody | |
| move(const Tempest::Vec3 &to) | DynamicWorld::BulletBody | |
| pathLength() const | DynamicWorld::BulletBody | |
| position() const | DynamicWorld::BulletBody | inline |
| setDirection(const Tempest::Vec3 &dir) | DynamicWorld::BulletBody | |
| setPosition(const Tempest::Vec3 &pos) | DynamicWorld::BulletBody | |
| setSpellId(int spl) | DynamicWorld::BulletBody | |
| setTargetRange(float tgRange) | DynamicWorld::BulletBody | |
| speed() const | DynamicWorld::BulletBody | inline |
| spellId() const | DynamicWorld::BulletBody | inline |
| targetRange() const | DynamicWorld::BulletBody | inline |