#include <damagecalculator.h>
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| | Val ()=default |
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| | Val (int32_t v, bool b) |
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| | Val (int32_t v, bool b, bool i) |
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Definition at line 16 of file damagecalculator.h.
◆ Val() [1/3]
| DamageCalculator::Val::Val |
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default |
◆ Val() [2/3]
| DamageCalculator::Val::Val |
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int32_t |
v, |
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bool |
b |
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) |
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inline |
◆ Val() [3/3]
| DamageCalculator::Val::Val |
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int32_t |
v, |
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bool |
b, |
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bool |
i |
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) |
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inline |
◆ hasHit
| bool DamageCalculator::Val::hasHit = false |
◆ invincible
| bool DamageCalculator::Val::invincible = false |
◆ value
| int32_t DamageCalculator::Val::value = 0 |
The documentation for this struct was generated from the following file: