OpenGothic
Open source reimplementation of Gothic I and II
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Compatibility::oGame Struct Reference

#include <mem32instances.h>

Public Attributes

int32_t _VTBL
 
ptr32_t _ZCSESSION_CSMAN = 0
 
ptr32_t _ZCSESSION_WORLD = 0
 
ptr32_t _ZCSESSION_CAMERA = 0
 
int32_t _ZCSESSION_AICAM
 
int32_t _ZCSESSION_CAMVOB
 
ptr32_t _ZCSESSION_VIEWPORT
 
int32_t CLIPRANGE
 
int32_t FOGRANGE
 
int32_t INSCRIPTSTARTUP
 
int32_t INLOADSAVEGAME
 
int32_t INLEVELCHANGE
 
ptr32_t ARRAY_VIEW [6]
 
int32_t ARRAY_VIEW_VISIBLE [6]
 
int32_t ARRAY_VIEW_ENABLED [6]
 
int32_t SAVEGAMEMANAGER
 
int32_t GAME_TEXT
 
int32_t LOAD_SCREEN
 
int32_t SAVE_SCREEN
 
int32_t PAUSE_SCREEN
 
ptr32_t HPBAR
 
ptr32_t SWIMBAR
 
ptr32_t MANABAR
 
ptr32_t FOCUSBAR
 
int32_t SHOWPLAYERSTATUS
 
int32_t GAME_DRAWALL
 
int32_t GAME_FRAMEINFO
 
int32_t GAME_SHOWANIINFO
 
int32_t GAME_SHOWWAYNET
 
int32_t GAME_TESTMODE
 
int32_t GAME_EDITWAYNET
 
int32_t GAME_SHOWTIME
 
int32_t GAME_SHOWRANGES
 
int32_t DRAWWAYBOXES
 
int32_t SCRIPTSTARTUP
 
int32_t SHOWFREEPOINTS
 
int32_t SHOWROUTINENPC
 
int32_t LOADNEXTLEVEL
 
zString LOADNEXTLEVELNAME
 
zString LOADNEXTLEVELSTART
 
int32_t STARTPOS [3]
 
int32_t GAMEINFO
 
int32_t PL_LIGHT
 
int32_t PL_LIGHTVAL
 
ptr32_t WLDTIMER
 
int32_t TIMESTEP
 
int32_t SINGLESTEP
 
int32_t GUILDS
 
int32_t INFOMAN
 
int32_t NEWSMAN
 
int32_t SVMMAN
 
int32_t TRADEMAN
 
int32_t PORTALMAN
 
int32_t SPAWNMAN
 
int32_t MUSIC_DELAY
 
int32_t WATCHNPC
 
int32_t M_BWORLDENTERED
 
int32_t M_FENTERWORLDTIMER
 
int32_t INITIAL_HOUR
 
int32_t INITIAL_MINUTE
 
int32_t DEBUGINSTANCES_ARRAY
 
int32_t DEBUGINSTANCES_NUMALLOC
 
int32_t DEBUGINSTANCES_NUMINARRAY
 
int32_t DEBUGCHANNELS
 
int32_t DEBUGALLINSTANCES
 
int32_t OLDROUTINEDAY
 
int32_t OBJROUTINELIST_COMPAREFUNC
 
int32_t OBJROUTINELIST_DATA
 
int32_t OBJROUTINELIST_NEXT
 
int32_t CURRENTOBJECTROUTINE
 
int32_t PROGRESSBAR
 
int32_t VISUALLIST_ARRAY
 
int32_t VISUALLIST_NUMALLOC
 
int32_t VISUALLIST_NUMINARRAY
 

Detailed Description

Definition at line 92 of file mem32instances.h.

Member Data Documentation

◆ _VTBL

int32_t Compatibility::oGame::_VTBL

Definition at line 93 of file mem32instances.h.

◆ _ZCSESSION_AICAM

int32_t Compatibility::oGame::_ZCSESSION_AICAM

Definition at line 97 of file mem32instances.h.

◆ _ZCSESSION_CAMERA

ptr32_t Compatibility::oGame::_ZCSESSION_CAMERA = 0

Definition at line 96 of file mem32instances.h.

◆ _ZCSESSION_CAMVOB

int32_t Compatibility::oGame::_ZCSESSION_CAMVOB

Definition at line 98 of file mem32instances.h.

◆ _ZCSESSION_CSMAN

ptr32_t Compatibility::oGame::_ZCSESSION_CSMAN = 0

Definition at line 94 of file mem32instances.h.

◆ _ZCSESSION_VIEWPORT

ptr32_t Compatibility::oGame::_ZCSESSION_VIEWPORT

Definition at line 99 of file mem32instances.h.

◆ _ZCSESSION_WORLD

ptr32_t Compatibility::oGame::_ZCSESSION_WORLD = 0

Definition at line 95 of file mem32instances.h.

◆ ARRAY_VIEW

ptr32_t Compatibility::oGame::ARRAY_VIEW[6]

Definition at line 105 of file mem32instances.h.

◆ ARRAY_VIEW_ENABLED

int32_t Compatibility::oGame::ARRAY_VIEW_ENABLED[6]

Definition at line 107 of file mem32instances.h.

◆ ARRAY_VIEW_VISIBLE

int32_t Compatibility::oGame::ARRAY_VIEW_VISIBLE[6]

Definition at line 106 of file mem32instances.h.

◆ CLIPRANGE

int32_t Compatibility::oGame::CLIPRANGE

Definition at line 100 of file mem32instances.h.

◆ CURRENTOBJECTROUTINE

int32_t Compatibility::oGame::CURRENTOBJECTROUTINE

Definition at line 162 of file mem32instances.h.

◆ DEBUGALLINSTANCES

int32_t Compatibility::oGame::DEBUGALLINSTANCES

Definition at line 157 of file mem32instances.h.

◆ DEBUGCHANNELS

int32_t Compatibility::oGame::DEBUGCHANNELS

Definition at line 156 of file mem32instances.h.

◆ DEBUGINSTANCES_ARRAY

int32_t Compatibility::oGame::DEBUGINSTANCES_ARRAY

Definition at line 153 of file mem32instances.h.

◆ DEBUGINSTANCES_NUMALLOC

int32_t Compatibility::oGame::DEBUGINSTANCES_NUMALLOC

Definition at line 154 of file mem32instances.h.

◆ DEBUGINSTANCES_NUMINARRAY

int32_t Compatibility::oGame::DEBUGINSTANCES_NUMINARRAY

Definition at line 155 of file mem32instances.h.

◆ DRAWWAYBOXES

int32_t Compatibility::oGame::DRAWWAYBOXES

Definition at line 126 of file mem32instances.h.

◆ FOCUSBAR

ptr32_t Compatibility::oGame::FOCUSBAR

Definition at line 116 of file mem32instances.h.

◆ FOGRANGE

int32_t Compatibility::oGame::FOGRANGE

Definition at line 101 of file mem32instances.h.

◆ GAME_DRAWALL

int32_t Compatibility::oGame::GAME_DRAWALL

Definition at line 118 of file mem32instances.h.

◆ GAME_EDITWAYNET

int32_t Compatibility::oGame::GAME_EDITWAYNET

Definition at line 123 of file mem32instances.h.

◆ GAME_FRAMEINFO

int32_t Compatibility::oGame::GAME_FRAMEINFO

Definition at line 119 of file mem32instances.h.

◆ GAME_SHOWANIINFO

int32_t Compatibility::oGame::GAME_SHOWANIINFO

Definition at line 120 of file mem32instances.h.

◆ GAME_SHOWRANGES

int32_t Compatibility::oGame::GAME_SHOWRANGES

Definition at line 125 of file mem32instances.h.

◆ GAME_SHOWTIME

int32_t Compatibility::oGame::GAME_SHOWTIME

Definition at line 124 of file mem32instances.h.

◆ GAME_SHOWWAYNET

int32_t Compatibility::oGame::GAME_SHOWWAYNET

Definition at line 121 of file mem32instances.h.

◆ GAME_TESTMODE

int32_t Compatibility::oGame::GAME_TESTMODE

Definition at line 122 of file mem32instances.h.

◆ GAME_TEXT

int32_t Compatibility::oGame::GAME_TEXT

Definition at line 109 of file mem32instances.h.

◆ GAMEINFO

int32_t Compatibility::oGame::GAMEINFO

Definition at line 134 of file mem32instances.h.

◆ GUILDS

int32_t Compatibility::oGame::GUILDS

Definition at line 140 of file mem32instances.h.

◆ HPBAR

ptr32_t Compatibility::oGame::HPBAR

Definition at line 113 of file mem32instances.h.

◆ INFOMAN

int32_t Compatibility::oGame::INFOMAN

Definition at line 141 of file mem32instances.h.

◆ INITIAL_HOUR

int32_t Compatibility::oGame::INITIAL_HOUR

Definition at line 151 of file mem32instances.h.

◆ INITIAL_MINUTE

int32_t Compatibility::oGame::INITIAL_MINUTE

Definition at line 152 of file mem32instances.h.

◆ INLEVELCHANGE

int32_t Compatibility::oGame::INLEVELCHANGE

Definition at line 104 of file mem32instances.h.

◆ INLOADSAVEGAME

int32_t Compatibility::oGame::INLOADSAVEGAME

Definition at line 103 of file mem32instances.h.

◆ INSCRIPTSTARTUP

int32_t Compatibility::oGame::INSCRIPTSTARTUP

Definition at line 102 of file mem32instances.h.

◆ LOAD_SCREEN

int32_t Compatibility::oGame::LOAD_SCREEN

Definition at line 110 of file mem32instances.h.

◆ LOADNEXTLEVEL

int32_t Compatibility::oGame::LOADNEXTLEVEL

Definition at line 130 of file mem32instances.h.

◆ LOADNEXTLEVELNAME

zString Compatibility::oGame::LOADNEXTLEVELNAME

Definition at line 131 of file mem32instances.h.

◆ LOADNEXTLEVELSTART

zString Compatibility::oGame::LOADNEXTLEVELSTART

Definition at line 132 of file mem32instances.h.

◆ M_BWORLDENTERED

int32_t Compatibility::oGame::M_BWORLDENTERED

Definition at line 149 of file mem32instances.h.

◆ M_FENTERWORLDTIMER

int32_t Compatibility::oGame::M_FENTERWORLDTIMER

Definition at line 150 of file mem32instances.h.

◆ MANABAR

ptr32_t Compatibility::oGame::MANABAR

Definition at line 115 of file mem32instances.h.

◆ MUSIC_DELAY

int32_t Compatibility::oGame::MUSIC_DELAY

Definition at line 147 of file mem32instances.h.

◆ NEWSMAN

int32_t Compatibility::oGame::NEWSMAN

Definition at line 142 of file mem32instances.h.

◆ OBJROUTINELIST_COMPAREFUNC

int32_t Compatibility::oGame::OBJROUTINELIST_COMPAREFUNC

Definition at line 159 of file mem32instances.h.

◆ OBJROUTINELIST_DATA

int32_t Compatibility::oGame::OBJROUTINELIST_DATA

Definition at line 160 of file mem32instances.h.

◆ OBJROUTINELIST_NEXT

int32_t Compatibility::oGame::OBJROUTINELIST_NEXT

Definition at line 161 of file mem32instances.h.

◆ OLDROUTINEDAY

int32_t Compatibility::oGame::OLDROUTINEDAY

Definition at line 158 of file mem32instances.h.

◆ PAUSE_SCREEN

int32_t Compatibility::oGame::PAUSE_SCREEN

Definition at line 112 of file mem32instances.h.

◆ PL_LIGHT

int32_t Compatibility::oGame::PL_LIGHT

Definition at line 135 of file mem32instances.h.

◆ PL_LIGHTVAL

int32_t Compatibility::oGame::PL_LIGHTVAL

Definition at line 136 of file mem32instances.h.

◆ PORTALMAN

int32_t Compatibility::oGame::PORTALMAN

Definition at line 145 of file mem32instances.h.

◆ PROGRESSBAR

int32_t Compatibility::oGame::PROGRESSBAR

Definition at line 163 of file mem32instances.h.

◆ SAVE_SCREEN

int32_t Compatibility::oGame::SAVE_SCREEN

Definition at line 111 of file mem32instances.h.

◆ SAVEGAMEMANAGER

int32_t Compatibility::oGame::SAVEGAMEMANAGER

Definition at line 108 of file mem32instances.h.

◆ SCRIPTSTARTUP

int32_t Compatibility::oGame::SCRIPTSTARTUP

Definition at line 127 of file mem32instances.h.

◆ SHOWFREEPOINTS

int32_t Compatibility::oGame::SHOWFREEPOINTS

Definition at line 128 of file mem32instances.h.

◆ SHOWPLAYERSTATUS

int32_t Compatibility::oGame::SHOWPLAYERSTATUS

Definition at line 117 of file mem32instances.h.

◆ SHOWROUTINENPC

int32_t Compatibility::oGame::SHOWROUTINENPC

Definition at line 129 of file mem32instances.h.

◆ SINGLESTEP

int32_t Compatibility::oGame::SINGLESTEP

Definition at line 139 of file mem32instances.h.

◆ SPAWNMAN

int32_t Compatibility::oGame::SPAWNMAN

Definition at line 146 of file mem32instances.h.

◆ STARTPOS

int32_t Compatibility::oGame::STARTPOS[3]

Definition at line 133 of file mem32instances.h.

◆ SVMMAN

int32_t Compatibility::oGame::SVMMAN

Definition at line 143 of file mem32instances.h.

◆ SWIMBAR

ptr32_t Compatibility::oGame::SWIMBAR

Definition at line 114 of file mem32instances.h.

◆ TIMESTEP

int32_t Compatibility::oGame::TIMESTEP

Definition at line 138 of file mem32instances.h.

◆ TRADEMAN

int32_t Compatibility::oGame::TRADEMAN

Definition at line 144 of file mem32instances.h.

◆ VISUALLIST_ARRAY

int32_t Compatibility::oGame::VISUALLIST_ARRAY

Definition at line 164 of file mem32instances.h.

◆ VISUALLIST_NUMALLOC

int32_t Compatibility::oGame::VISUALLIST_NUMALLOC

Definition at line 165 of file mem32instances.h.

◆ VISUALLIST_NUMINARRAY

int32_t Compatibility::oGame::VISUALLIST_NUMINARRAY

Definition at line 166 of file mem32instances.h.

◆ WATCHNPC

int32_t Compatibility::oGame::WATCHNPC

Definition at line 148 of file mem32instances.h.

◆ WLDTIMER

ptr32_t Compatibility::oGame::WLDTIMER

Definition at line 137 of file mem32instances.h.


The documentation for this struct was generated from the following file: