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OpenGothic
Open source reimplementation of Gothic I and II
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#include <animation.h>
Public Attributes | |
| uint8_t | def_opt_frame = 0 |
| uint8_t | groundSounds = 0 |
| zenkit::MdsFightMode | weaponCh = zenkit::MdsFightMode::INVALID |
| std::vector< EvTimed > | timed |
| std::vector< EvMorph > | morph |
Definition at line 34 of file animation.h.
| uint8_t Animation::EvCount::def_opt_frame = 0 |
Definition at line 35 of file animation.h.
| uint8_t Animation::EvCount::groundSounds = 0 |
Definition at line 36 of file animation.h.
| std::vector<EvMorph> Animation::EvCount::morph |
Definition at line 39 of file animation.h.
| std::vector<EvTimed> Animation::EvCount::timed |
Definition at line 38 of file animation.h.
| zenkit::MdsFightMode Animation::EvCount::weaponCh = zenkit::MdsFightMode::INVALID |
Definition at line 37 of file animation.h.