OpenGothic
Open source reimplementation of Gothic I and II
Loading...
Searching...
No Matches
AiQueue::AiAction Struct Referencefinal

#include <aiqueue.h>

Public Attributes

Action act =AI_None
 
Npctarget =nullptr
 
Npcvictim =nullptr
 
const WayPointpoint =nullptr
 
Itemitem =nullptr
 
ScriptFn func =0
 
int i0 =0
 
int i1 =0
 
std::string s0
 
int i2 =0
 
std::string s1
 

Detailed Description

Definition at line 18 of file aiqueue.h.

Member Data Documentation

◆ act

Action AiQueue::AiAction::act =AI_None

Definition at line 19 of file aiqueue.h.

◆ func

ScriptFn AiQueue::AiAction::func =0

Definition at line 24 of file aiqueue.h.

◆ i0

int AiQueue::AiAction::i0 =0

Definition at line 25 of file aiqueue.h.

◆ i1

int AiQueue::AiAction::i1 =0

Definition at line 26 of file aiqueue.h.

◆ i2

int AiQueue::AiAction::i2 =0

Definition at line 29 of file aiqueue.h.

◆ item

Item* AiQueue::AiAction::item =nullptr

Definition at line 23 of file aiqueue.h.

◆ point

const WayPoint* AiQueue::AiAction::point =nullptr

Definition at line 22 of file aiqueue.h.

◆ s0

std::string AiQueue::AiAction::s0

Definition at line 27 of file aiqueue.h.

◆ s1

std::string AiQueue::AiAction::s1

Definition at line 30 of file aiqueue.h.

◆ target

Npc* AiQueue::AiAction::target =nullptr

Definition at line 20 of file aiqueue.h.

◆ victim

Npc* AiQueue::AiAction::victim =nullptr

Definition at line 21 of file aiqueue.h.


The documentation for this struct was generated from the following file: