OpenGothic
Open source reimplementation of Gothic I and II
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staticobj.h
Go to the documentation of this file.
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#pragma once
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#include "
graphics/objvisual.h
"
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#include "
vob.h
"
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class
StaticObj
:
public
Vob
{
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public
:
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StaticObj
(
Vob
* parent,
World
&
world
,
const
zenkit::VirtualObject& vob,
Flags
flags);
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private
:
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void
moveEvent()
override
;
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bool
setMobState(std::string_view scheme,int32_t st)
override
;
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ObjVisual
visual;
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std::string scheme;
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};
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ObjVisual
Definition
objvisual.h:11
StaticObj
Definition
staticobj.h:6
Vob
Definition
vob.h:11
Vob::Flags
Flags
Definition
vob.h:13
Vob::world
World & world
Definition
vob.h:45
World
Definition
world.h:31
objvisual.h
vob.h
game
world
objects
staticobj.h
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