OpenGothic
Open source reimplementation of Gothic I and II
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perceptionmsg.h
Go to the documentation of this file.
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#pragma once
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#include <Tempest/Point>
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#include <cstdint>
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class
Npc
;
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class
PerceptionMsg
final {
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public
:
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int32_t
what
=0;
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Tempest::Vec3
pos
;
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Npc
*
self
=
nullptr
;
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Npc
*
other
=
nullptr
;
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Npc
*
victim
=
nullptr
;
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size_t
item
=size_t(-1);
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};
Npc
Definition
npc.h:25
PerceptionMsg
Definition
perceptionmsg.h:8
PerceptionMsg::item
size_t item
Definition
perceptionmsg.h:15
PerceptionMsg::victim
Npc * victim
Definition
perceptionmsg.h:14
PerceptionMsg::other
Npc * other
Definition
perceptionmsg.h:13
PerceptionMsg::what
int32_t what
Definition
perceptionmsg.h:10
PerceptionMsg::pos
Tempest::Vec3 pos
Definition
perceptionmsg.h:11
PerceptionMsg::self
Npc * self
Definition
perceptionmsg.h:12
game
game
perceptionmsg.h
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