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OpenGothic
Open source reimplementation of Gothic I and II
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#include <Tempest/Event>#include <string>#include <vector>#include "utils/string_frm.h"#include <optional>Go to the source code of this file.
Classes | |
| class | KeyCodec |
| struct | KeyCodec::ActionMapping |
| Encapsulates an in-game action and a key mapping that caused it to be fired. More... | |