#include "instancestorage.h"
#include "shaders.h"
#include "utils/workers.h"
#include <Tempest/Log>
#include <cstdint>
#include <atomic>
Go to the source code of this file.
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| static uint32_t | nextPot (uint32_t v) |
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| static uint32_t | alignAs (uint32_t sz, uint32_t alignment) |
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| static void | bitSet (std::vector< uint32_t > &b, size_t id) |
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| static bool | bitAt (std::vector< uint32_t > &b, size_t id) |
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◆ alignAs()
| static uint32_t alignAs |
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uint32_t |
sz, |
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uint32_t |
alignment |
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◆ bitAt()
| static bool bitAt |
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std::vector< uint32_t > & |
b, |
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id |
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◆ bitSet()
| static void bitSet |
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std::vector< uint32_t > & |
b, |
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size_t |
id |
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◆ nextPot()
| static uint32_t nextPot |
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uint32_t |
v | ) |
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