OpenGothic
Open source reimplementation of Gothic I and II
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earthquake.h
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#pragma once
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#include "
abstracttrigger.h
"
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class
World
;
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class
Earthquake
:
public
AbstractTrigger
{
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public
:
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Earthquake
(
Vob
* parent,
World
&
world
,
const
zenkit::VEarthquake& data,
Flags
flags);
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void
onTrigger
(
const
TriggerEvent
& evt)
override
;
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private
:
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};
abstracttrigger.h
AbstractTrigger
Definition
abstracttrigger.h:46
Earthquake
Definition
earthquake.h:7
Earthquake::onTrigger
void onTrigger(const TriggerEvent &evt) override
Definition
earthquake.cpp:11
TriggerEvent
Definition
abstracttrigger.h:14
Vob
Definition
vob.h:11
Vob::Flags
Flags
Definition
vob.h:13
Vob::world
World & world
Definition
vob.h:45
World
Definition
world.h:31
game
world
triggers
earthquake.h
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