26 Vec3 pa = a;
float wa = 1;
27 mvp.project(pa.x,pa.y,pa.z, wa);
31 int x0 = int((pa.x+1.f)*0.5f*
float(
w));
32 int y0 = int((pa.y+1.f)*0.5f*
float(
h));
39 mvp.project(pa.x,pa.y,pa.z,wa);
40 mvp.project(pb.x,pb.y,pb.z,wb);
42 if(wa<0.001f || wb<0.001f)
48 int x0 = int((pa.x+1.f)*0.5f*
float(
w));
49 int y0 = int((pa.y+1.f)*0.5f*
float(
h));
51 int x1 = int((pb.x+1.f)*0.5f*
float(
w));
52 int y1 = int((pb.y+1.f)*0.5f*
float(
h));