#include <gametime.h>
Definition at line 7 of file gametime.h.
◆ gtime() [1/4]
◆ gtime() [2/4]
| gtime::gtime |
( |
int32_t |
hour, |
|
|
int32_t |
min |
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) |
| |
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inline |
◆ gtime() [3/4]
| gtime::gtime |
( |
int64_t |
day, |
|
|
int32_t |
hour, |
|
|
int32_t |
min |
|
) |
| |
|
inline |
◆ gtime() [4/4]
| gtime::gtime |
( |
int64_t |
day, |
|
|
int64_t |
hour, |
|
|
int64_t |
min |
|
) |
| |
|
inline |
◆ addMilis()
| void gtime::addMilis |
( |
uint64_t |
t | ) |
|
|
inline |
◆ day()
| int64_t gtime::day |
( |
| ) |
const |
|
inline |
◆ endOfTime()
| static const gtime gtime::endOfTime |
( |
| ) |
|
|
inlinestatic |
◆ hour()
| int64_t gtime::hour |
( |
| ) |
const |
|
inline |
◆ minute()
| int64_t gtime::minute |
( |
| ) |
const |
|
inline |
◆ timeInDay()
| gtime gtime::timeInDay |
( |
| ) |
const |
|
inline |
◆ toInt()
| int64_t gtime::toInt |
( |
| ) |
const |
|
inline |
◆ operator!=
◆ operator<
◆ operator<=
◆ operator==
The documentation for this class was generated from the following file: