#include <instancestorage.h>
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| | Id ()=default |
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| | Id (InstanceStorage &owner, Range rgn) |
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| | Id (Id &&other) noexcept |
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| Id & | operator= (Id &&other) noexcept |
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| | ~Id () |
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| const size_t | size () const |
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| void | set (const Tempest::Matrix4x4 *anim) |
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| void | set (const Tempest::Matrix4x4 &obj, size_t offset) |
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| void | set (const void *data, size_t offset, size_t size) |
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| template<class T > |
| const uint32_t | offsetId () const |
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| bool | isEmpty () const |
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Definition at line 25 of file instancestorage.h.
◆ Id() [1/3]
| InstanceStorage::Id::Id |
( |
| ) |
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default |
◆ Id() [2/3]
◆ Id() [3/3]
| InstanceStorage::Id::Id |
( |
Id && |
other | ) |
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noexcept |
◆ ~Id()
| InstanceStorage::Id::~Id |
( |
| ) |
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◆ isEmpty()
| bool InstanceStorage::Id::isEmpty |
( |
| ) |
const |
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inline |
◆ offsetId()
template<class T >
| const uint32_t InstanceStorage::Id::offsetId |
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| ) |
const |
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inline |
◆ operator=()
◆ set() [1/3]
| void InstanceStorage::Id::set |
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const Tempest::Matrix4x4 & |
obj, |
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size_t |
offset |
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) |
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◆ set() [2/3]
| void InstanceStorage::Id::set |
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const Tempest::Matrix4x4 * |
anim | ) |
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◆ set() [3/3]
| void InstanceStorage::Id::set |
( |
const void * |
data, |
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size_t |
offset, |
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size_t |
size |
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) |
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◆ size()
| const size_t InstanceStorage::Id::size |
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| ) |
const |
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inline |
◆ InstanceStorage
The documentation for this class was generated from the following files: