#include <dialogmenu.h>
Definition at line 18 of file dialogmenu.h.
◆ DialogMenu()
◆ ~DialogMenu()
| DialogMenu::~DialogMenu |
( |
| ) |
|
◆ clear()
| void DialogMenu::clear |
( |
| ) |
|
◆ dialogCamera()
| void DialogMenu::dialogCamera |
( |
Camera & |
camera | ) |
|
◆ drawMsg()
| void DialogMenu::drawMsg |
( |
Tempest::Painter & |
p, |
|
|
int |
offsetY |
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) |
| |
◆ hasContent()
| bool DialogMenu::hasContent |
( |
| ) |
const |
◆ isActive()
| bool DialogMenu::isActive |
( |
| ) |
const |
◆ isChoiceMenuActive()
| bool DialogMenu::isChoiceMenuActive |
( |
| ) |
const |
|
protected |
◆ isMobsiDialog()
| bool DialogMenu::isMobsiDialog |
( |
| ) |
const |
◆ isNpcInDialog()
| bool DialogMenu::isNpcInDialog |
( |
const Npc * |
npc | ) |
const |
◆ keyDownEvent()
| void DialogMenu::keyDownEvent |
( |
Tempest::KeyEvent & |
event | ) |
|
|
override |
◆ keyUpEvent()
| void DialogMenu::keyUpEvent |
( |
Tempest::KeyEvent & |
event | ) |
|
|
override |
◆ mouseDownEvent()
| void DialogMenu::mouseDownEvent |
( |
Tempest::MouseEvent & |
event | ) |
|
|
overrideprotected |
◆ mouseWheelEvent()
| void DialogMenu::mouseWheelEvent |
( |
Tempest::MouseEvent & |
event | ) |
|
|
overrideprotected |
◆ onSelect()
| void DialogMenu::onSelect |
( |
| ) |
|
|
protected |
◆ onWorldChanged()
| void DialogMenu::onWorldChanged |
( |
| ) |
|
◆ openPipe()
◆ paintChoice()
| void DialogMenu::paintChoice |
( |
Tempest::PaintEvent & |
e | ) |
|
|
protected |
◆ paintEvent()
| void DialogMenu::paintEvent |
( |
Tempest::PaintEvent & |
e | ) |
|
|
overrideprotected |
◆ print()
| void DialogMenu::print |
( |
std::string_view |
msg | ) |
|
◆ printScreen()
| void DialogMenu::printScreen |
( |
std::string_view |
msg, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
time, |
|
|
const GthFont & |
font |
|
) |
| |
◆ setupSettings()
| void DialogMenu::setupSettings |
( |
| ) |
|
|
protected |
◆ tick()
| void DialogMenu::tick |
( |
uint64_t |
dt | ) |
|
The documentation for this class was generated from the following files: