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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for DynamicWorld::NpcItem, including all inherited members.
| centerY() const | DynamicWorld::NpcItem | |
| DynamicWorld | DynamicWorld::NpcItem | friend |
| hasCollision() const | DynamicWorld::NpcItem | |
| NpcItem()=default | DynamicWorld::NpcItem | |
| NpcItem(DynamicWorld *owner, NpcBody *obj, float r) | DynamicWorld::NpcItem | inline |
| NpcItem(NpcItem &&it) | DynamicWorld::NpcItem | inline |
| operator=(NpcItem &&it) | DynamicWorld::NpcItem | inline |
| position() const | DynamicWorld::NpcItem | |
| setEnable(bool e) | DynamicWorld::NpcItem | |
| setPosition(const Tempest::Vec3 &pos) | DynamicWorld::NpcItem | |
| setUserPointer(void *p) | DynamicWorld::NpcItem | |
| testMove(const Tempest::Vec3 &to, CollisionTest &out) | DynamicWorld::NpcItem | |
| testMove(const Tempest::Vec3 &to, const Tempest::Vec3 &from, CollisionTest &out) | DynamicWorld::NpcItem | |
| tryMove(const Tempest::Vec3 &to, CollisionTest &out) -> DynamicWorld::MoveCode | DynamicWorld::NpcItem | |
| ~NpcItem() | DynamicWorld::NpcItem |