OpenGothic
Open source reimplementation of Gothic I and II
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DynamicWorld::NpcBodyList Member List

This is the complete list of members for DynamicWorld::NpcBodyList, including all inherited members.

add(NpcBody *b)DynamicWorld::NpcBodyListinline
adjustSort()DynamicWorld::NpcBodyListinline
bodyDynamicWorld::NpcBodyList
create(const Tempest::Vec3 &min, const Tempest::Vec3 &max)DynamicWorld::NpcBodyListinline
del(void *b)DynamicWorld::NpcBodyListinline
del(void *b, std::vector< Record > &arr)DynamicWorld::NpcBodyListinline
delMisordered(NpcBody *b, std::vector< Record > &arr)DynamicWorld::NpcBodyListinline
frozenDynamicWorld::NpcBodyList
hasCollision(const DynamicWorld::NpcItem &obj, Tempest::Vec3 &normal, Npc *&npc)DynamicWorld::NpcBodyListinline
hasCollision(const NpcBody &n, const std::vector< Record > &arr, Tempest::Vec3 &normal, Npc *&npc, bool sorted)DynamicWorld::NpcBodyListinline
hasCollision(const NpcBody &a, const NpcBody &b, Tempest::Vec3 &normal)DynamicWorld::NpcBodyListinline
maxRDynamicWorld::NpcBodyList
NpcBodyList(DynamicWorld &wrld)DynamicWorld::NpcBodyListinline
onMove(NpcBody &n)DynamicWorld::NpcBodyListinline
rayTest(NpcBody &npc, const Tempest::Vec3 &s, const Tempest::Vec3 &e, float extR, float &proj)DynamicWorld::NpcBodyListinline
rayTest(const Tempest::Vec3 &s, const Tempest::Vec3 &e, float extR, const Npc *except)DynamicWorld::NpcBodyListinline
resize(NpcBody &n, float h, float dx, float dz)DynamicWorld::NpcBodyListinline
srtDynamicWorld::NpcBodyList
tickDynamicWorld::NpcBodyList
tickAabbs()DynamicWorld::NpcBodyListinline
wrldDynamicWorld::NpcBodyList