OpenGothic
Open source reimplementation of Gothic I and II
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Sound Member List

This is the complete list of members for Sound, including all inherited members.

effectPrefferedTime() constSound
isEmpty() constSound
isFinished() constSound
operator=(Sound &&other)Sound
play()Sound
position() constSound
setActive(bool a)Sound
setAmbient(bool a)Sound
setLooping(bool l)Sound
setOcclusion(float occ)Sound
setPosition(const Tempest::Vec3 &pos)Sound
setPosition(float x, float y, float z)Sound
setVolume(float v)Sound
Sound()Sound
Sound(World &owner, Type t, std::string_view s, const Tempest::Vec3 &pos, float range, bool freeSlot)Sound
Sound(Sound &&other)Sound
T_3D enum valueSound
T_Regular enum valueSound
Type enum nameSound
volume() constSound
WorldSoundSoundfriend
~Sound()Sound