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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for Sound, including all inherited members.
| effectPrefferedTime() const | Sound | |
| isEmpty() const | Sound | |
| isFinished() const | Sound | |
| operator=(Sound &&other) | Sound | |
| play() | Sound | |
| position() const | Sound | |
| setActive(bool a) | Sound | |
| setAmbient(bool a) | Sound | |
| setLooping(bool l) | Sound | |
| setOcclusion(float occ) | Sound | |
| setPosition(const Tempest::Vec3 &pos) | Sound | |
| setPosition(float x, float y, float z) | Sound | |
| setVolume(float v) | Sound | |
| Sound() | Sound | |
| Sound(World &owner, Type t, std::string_view s, const Tempest::Vec3 &pos, float range, bool freeSlot) | Sound | |
| Sound(Sound &&other) | Sound | |
| T_3D enum value | Sound | |
| T_Regular enum value | Sound | |
| Type enum name | Sound | |
| volume() const | Sound | |
| WorldSound | Sound | friend |
| ~Sound() | Sound |