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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for Skeleton, including all inherited members.
| animation() const | Skeleton | inline |
| bboxCol | Skeleton | |
| BIP01_HEAD | Skeleton | |
| colisionHeight() const | Skeleton | |
| debug() const | Skeleton | |
| defaultMesh() const | Skeleton | |
| findNode(std::string_view name, size_t def=size_t(-1)) const | Skeleton | |
| findRootNode() const | Skeleton | |
| name() const | Skeleton | inline |
| nodes | Skeleton | |
| ordered | Skeleton | |
| rootNodes | Skeleton | |
| rootTr | Skeleton | |
| sequence(std::string_view name) const | Skeleton | |
| Skeleton(const zenkit::ModelHierarchy &src, const Animation *anim, std::string_view name) | Skeleton | |
| tr | Skeleton |