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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for Resources, including all inherited members.
| bindMesh(const ProtoMesh &anim, const Skeleton &s) | Resources | static |
| blas(const Tempest::VertexBuffer< V > &b, const Tempest::IndexBuffer< I > &i, size_t offset, size_t size) | Resources | inlinestatic |
| cubeIbo() | Resources | static |
| decalMesh(const zenkit::VisualDecal &decal) | Resources | static |
| device() | Resources | inlinestatic |
| dialogFont(const float scale) | Resources | static |
| fallbackBlack() | Resources | static |
| fallbackImage() -> const Tempest::StorageImage & | Resources | static |
| fallbackTexture() | Resources | static |
| font(const float scale) | Resources | static |
| font(FontType type, const float scale) | Resources | static |
| font(std::string_view fname, FontType type, const float scale) | Resources | static |
| FontType enum name | Resources | |
| getFileBuffer(std::string_view name) | Resources | static |
| getFileData(std::string_view name) | Resources | static |
| getFileData(std::string_view name, std::vector< uint8_t > &dat) | Resources | static |
| hasFile(std::string_view fname) | Resources | static |
| ibo(const I *data, size_t sz) | Resources | inlinestatic |
| loadAnimation(std::string_view name) | Resources | static |
| loadDxMusic(std::string_view name) | Resources | static |
| loadEmiterMesh(std::string_view name) | Resources | static |
| loadMaterial(const zenkit::Material &src, bool enableAlphaTest) | Resources | static |
| loadMesh(std::string_view name) | Resources | static |
| loadMusicSegment(char const *name) | Resources | static |
| loadSkeleton(std::string_view name) | Resources | static |
| loadSoundBuffer(std::string_view name) | Resources | static |
| loadTexture(std::string_view name, bool forceMips=false) | Resources | static |
| loadTexture(Tempest::Color color) | Resources | static |
| loadTexture(std::string_view name, int32_t v, int32_t c) | Resources | static |
| loadTextureAnim(std::string_view name) -> std::vector< const Tempest::Texture2d * > | Resources | static |
| loadTexturePm(const Tempest::Pixmap &pm) | Resources | static |
| loadTextureUncached(std::string_view name, bool forceMips=false) | Resources | static |
| loadVdfs(const std::vector< std::u16string > &modvdfs, bool modFilter) | Resources | static |
| loadVobBundle(std::string_view name) | Resources | static |
| MAX_MORPH_LAYERS | Resources | static |
| MAX_NUM_SKELETAL_NODES | Resources | static |
| MaxFramesInFlight enum value | Resources | |
| mountWork(const std::filesystem::path &path) | Resources | static |
| openReader(std::string_view name, std::unique_ptr< zenkit::Read > &read) -> std::unique_ptr< zenkit::ReadArchive > | Resources | static |
| recycle(Tempest::DescriptorArray &&arr) | Resources | static |
| recycle(Tempest::StorageBuffer &&ssbo) | Resources | static |
| recycle(Tempest::StorageImage &&img) | Resources | static |
| recycle(Tempest::Attachment &&img) | Resources | static |
| recycle(Tempest::ZBuffer &&img) | Resources | static |
| recycle(Tempest::AccelerationStructure &&rtas) | Resources | static |
| renderer() | Resources | static |
| resetRecycled(uint8_t fId) | Resources | static |
| Resources(Tempest::Device &device) | Resources | explicit |
| ShadowLayers enum value | Resources | |
| shadowSampler() | Resources | static |
| ssbo(const void *data, size_t size) | Resources | inlinestatic |
| ssbo(Tempest::Uninitialized_t, size_t size) | Resources | inlinestatic |
| vbo(const V *data, size_t sz) | Resources | inlinestatic |
| vdfsIndex() | Resources | static |
| VobTree typedef | Resources | |
| ~Resources() | Resources |