OpenGothic
Open source reimplementation of Gothic I and II
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Resources Member List

This is the complete list of members for Resources, including all inherited members.

bindMesh(const ProtoMesh &anim, const Skeleton &s)Resourcesstatic
blas(const Tempest::VertexBuffer< V > &b, const Tempest::IndexBuffer< I > &i, size_t offset, size_t size)Resourcesinlinestatic
cubeIbo()Resourcesstatic
decalMesh(const zenkit::VisualDecal &decal)Resourcesstatic
device()Resourcesinlinestatic
dialogFont(const float scale)Resourcesstatic
fallbackBlack()Resourcesstatic
fallbackImage() -> const Tempest::StorageImage &Resourcesstatic
fallbackTexture()Resourcesstatic
font(const float scale)Resourcesstatic
font(FontType type, const float scale)Resourcesstatic
font(std::string_view fname, FontType type, const float scale)Resourcesstatic
FontType enum nameResources
getFileBuffer(std::string_view name)Resourcesstatic
getFileData(std::string_view name)Resourcesstatic
getFileData(std::string_view name, std::vector< uint8_t > &dat)Resourcesstatic
hasFile(std::string_view fname)Resourcesstatic
ibo(const I *data, size_t sz)Resourcesinlinestatic
loadAnimation(std::string_view name)Resourcesstatic
loadDxMusic(std::string_view name)Resourcesstatic
loadEmiterMesh(std::string_view name)Resourcesstatic
loadMaterial(const zenkit::Material &src, bool enableAlphaTest)Resourcesstatic
loadMesh(std::string_view name)Resourcesstatic
loadMusicSegment(char const *name)Resourcesstatic
loadSkeleton(std::string_view name)Resourcesstatic
loadSoundBuffer(std::string_view name)Resourcesstatic
loadTexture(std::string_view name, bool forceMips=false)Resourcesstatic
loadTexture(Tempest::Color color)Resourcesstatic
loadTexture(std::string_view name, int32_t v, int32_t c)Resourcesstatic
loadTextureAnim(std::string_view name) -> std::vector< const Tempest::Texture2d * >Resourcesstatic
loadTexturePm(const Tempest::Pixmap &pm)Resourcesstatic
loadTextureUncached(std::string_view name, bool forceMips=false)Resourcesstatic
loadVdfs(const std::vector< std::u16string > &modvdfs, bool modFilter)Resourcesstatic
loadVobBundle(std::string_view name)Resourcesstatic
MAX_MORPH_LAYERSResourcesstatic
MAX_NUM_SKELETAL_NODESResourcesstatic
MaxFramesInFlight enum valueResources
mountWork(const std::filesystem::path &path)Resourcesstatic
openReader(std::string_view name, std::unique_ptr< zenkit::Read > &read) -> std::unique_ptr< zenkit::ReadArchive >Resourcesstatic
recycle(Tempest::DescriptorArray &&arr)Resourcesstatic
recycle(Tempest::StorageBuffer &&ssbo)Resourcesstatic
recycle(Tempest::StorageImage &&img)Resourcesstatic
recycle(Tempest::Attachment &&img)Resourcesstatic
recycle(Tempest::ZBuffer &&img)Resourcesstatic
recycle(Tempest::AccelerationStructure &&rtas)Resourcesstatic
renderer()Resourcesstatic
resetRecycled(uint8_t fId)Resourcesstatic
Resources(Tempest::Device &device)Resourcesexplicit
ShadowLayers enum valueResources
shadowSampler()Resourcesstatic
ssbo(const void *data, size_t size)Resourcesinlinestatic
ssbo(Tempest::Uninitialized_t, size_t size)Resourcesinlinestatic
vbo(const V *data, size_t sz)Resourcesinlinestatic
vdfsIndex()Resourcesstatic
VobTree typedefResources
~Resources()Resources