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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for PlayerControl, including all inherited members.
| actionFocus(Npc &other) | PlayerControl | |
| changeZoom(int delta) | PlayerControl | |
| clearFocus() | PlayerControl | |
| clearInput() | PlayerControl | |
| emptyFocus() | PlayerControl | |
| focus() const | PlayerControl | |
| hasActionFocus() const | PlayerControl | |
| interact(Interactive &it) | PlayerControl | |
| interact(Npc &other) | PlayerControl | |
| interact(Item &item) | PlayerControl | |
| isPressed(KeyCodec::Action a) const | PlayerControl | |
| onKeyPressed(KeyCodec::Action a, Tempest::Event::KeyType key, KeyCodec::Mapping mapping=KeyCodec::Mapping::Primary) | PlayerControl | |
| onKeyReleased(KeyCodec::Action a, KeyCodec::Mapping mapping=KeyCodec::Mapping::Primary) | PlayerControl | |
| onRotateMouse(float dAngle) | PlayerControl | |
| onRotateMouseDy(float dAngle) | PlayerControl | |
| PlayerControl(DialogMenu &dlg, InventoryMenu &inv) | PlayerControl | |
| setTarget(Npc *other) | PlayerControl | |
| tickCameraMove(uint64_t dt) | PlayerControl | |
| tickFocus() | PlayerControl | |
| tickMove(uint64_t dt) | PlayerControl | |
| ~PlayerControl() | PlayerControl |