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OpenGothic
Open source reimplementation of Gothic I and II
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This is the complete list of members for GameMenu, including all inherited members.
| GameMenu(MenuRoot &owner, KeyCodec &keyCodec, zenkit::DaedalusVm &vm, std::string_view menuSection, KeyCodec::Action keyClose) | GameMenu | |
| keyClose() const | GameMenu | inline |
| onKeyboard(KeyCodec::Action k) | GameMenu | |
| onTick() | GameMenu | |
| paintEvent(Tempest::PaintEvent &event) override | GameMenu | protected |
| processMusicTheme() | GameMenu | |
| resetVm(zenkit::DaedalusVm *vm) | GameMenu | |
| resizeEvent(Tempest::SizeEvent &event) override | GameMenu | protected |
| setPlayer(const Npc &pl) | GameMenu | |
| ~GameMenu() override | GameMenu |