OpenGothic
Open source reimplementation of Gothic I and II
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CollisionZone Member List

This is the complete list of members for CollisionZone, including all inherited members.

checkPos(const Tempest::Vec3 &pos) constCollisionZone
CollisionZone()CollisionZone
CollisionZone(World &owner, const Tempest::Vec3 &pos, const ParticleFx &pfx)CollisionZone
CollisionZone(World &owner, const Tempest::Vec3 &pos, const Tempest::Vec3 &size)CollisionZone
CollisionZone(CollisionZone &&other)CollisionZone
intersections() constCollisionZoneinline
load(Serialize &fin)CollisionZone
onIntersect(Npc &npc)CollisionZone
operator=(CollisionZone &&other)CollisionZone
position() constCollisionZoneinline
save(Serialize &fout) constCollisionZone
setCallback(std::function< void(Npc &npc)> f)CollisionZone
setPosition(const Tempest::Vec3 &p)CollisionZone
tick(uint64_t dt)CollisionZone
~CollisionZone()CollisionZone