|
OpenGothic
Open source reimplementation of Gothic I and II
|
This is the complete list of members for CollisionZone, including all inherited members.
| checkPos(const Tempest::Vec3 &pos) const | CollisionZone | |
| CollisionZone() | CollisionZone | |
| CollisionZone(World &owner, const Tempest::Vec3 &pos, const ParticleFx &pfx) | CollisionZone | |
| CollisionZone(World &owner, const Tempest::Vec3 &pos, const Tempest::Vec3 &size) | CollisionZone | |
| CollisionZone(CollisionZone &&other) | CollisionZone | |
| intersections() const | CollisionZone | inline |
| load(Serialize &fin) | CollisionZone | |
| onIntersect(Npc &npc) | CollisionZone | |
| operator=(CollisionZone &&other) | CollisionZone | |
| position() const | CollisionZone | inline |
| save(Serialize &fout) const | CollisionZone | |
| setCallback(std::function< void(Npc &npc)> f) | CollisionZone | |
| setPosition(const Tempest::Vec3 &p) | CollisionZone | |
| tick(uint64_t dt) | CollisionZone | |
| ~CollisionZone() | CollisionZone |