OpenGothic
Open source reimplementation of Gothic I and II
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AnimationSolver Member List

This is the complete list of members for AnimationSolver, including all inherited members.

addOverlay(const Skeleton *sk, uint64_t time)AnimationSolver
AimBow enum valueAnimationSolver
Anim enum nameAnimationSolver
AnimationSolver()AnimationSolver
Attack enum valueAnimationSolver
AttackBlock enum valueAnimationSolver
AttackFinish enum valueAnimationSolver
AttackL enum valueAnimationSolver
AttackR enum valueAnimationSolver
CacheLast enum valueAnimationSolver
clearOverlays()AnimationSolver
DeadA enum valueAnimationSolver
DeadB enum valueAnimationSolver
delOverlay(std::string_view sk)AnimationSolver
delOverlay(const Skeleton *sk)AnimationSolver
Fall enum valueAnimationSolver
FallDeep enum valueAnimationSolver
FallDeepA enum valueAnimationSolver
FallDeepB enum valueAnimationSolver
Fallen enum valueAnimationSolver
FallenA enum valueAnimationSolver
FallenB enum valueAnimationSolver
hasOverlay(const Skeleton *sk) constAnimationSolver
Idle enum valueAnimationSolver
InteractFromStand enum valueAnimationSolver
InteractIn enum valueAnimationSolver
InteractOut enum valueAnimationSolver
InteractToStand enum valueAnimationSolver
ItmDrop enum valueAnimationSolver
ItmGet enum valueAnimationSolver
Jump enum valueAnimationSolver
JumpHang enum valueAnimationSolver
JumpUp enum valueAnimationSolver
JumpUpLow enum valueAnimationSolver
JumpUpMid enum valueAnimationSolver
load(Serialize &fin)AnimationSolver
MagNoMana enum valueAnimationSolver
Move enum valueAnimationSolver
MoveBack enum valueAnimationSolver
MoveL enum valueAnimationSolver
MoveR enum valueAnimationSolver
NoAnim enum valueAnimationSolver
None enum valueAnimationSolver
PointAt enum valueAnimationSolver
RotL enum valueAnimationSolver
RotR enum valueAnimationSolver
save(Serialize &fout) constAnimationSolver
setSkeleton(const Skeleton *sk)AnimationSolver
SlideA enum valueAnimationSolver
SlideB enum valueAnimationSolver
solveAnim(Anim a, WeaponState st, WalkBit wlk, const Pose &pose) constAnimationSolver
solveAnim(WeaponState st, WeaponState cur, bool run) constAnimationSolver
solveAnim(std::string_view scheme, bool run, bool invest) constAnimationSolver
solveAnim(Interactive *inter, Anim a, const Pose &pose) constAnimationSolver
solveFrm(std::string_view format) constAnimationSolver
solveNext(const Animation::Sequence &sq) constAnimationSolver
Std enum valueAnimationSolver
StumbleA enum valueAnimationSolver
StumbleB enum valueAnimationSolver
TurnType enum nameAnimationSolver
UnconsciousA enum valueAnimationSolver
UnconsciousB enum valueAnimationSolver
update(uint64_t tickCount)AnimationSolver
Whirl enum valueAnimationSolver
WhirlL enum valueAnimationSolver
WhirlR enum valueAnimationSolver