OpenGothic
Open source reimplementation of Gothic I and II
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animmath.h
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1#pragma once
2
3#include <Tempest/Matrix4x4>
4#include <Tempest/Point>
5
6#include <zenkit/ModelAnimation.hh>
7
8zenkit::AnimationSample mix(const zenkit::AnimationSample& x, const zenkit::AnimationSample& y, float a);
9zenkit::Quat slerp(const zenkit::Quat& x, const zenkit::Quat& y, float a);
10Tempest::Matrix4x4 mkMatrix(const zenkit::AnimationSample& s);
Tempest::Matrix4x4 mkMatrix(const zenkit::AnimationSample &s)
Definition animmath.cpp:76
zenkit::AnimationSample mix(const zenkit::AnimationSample &x, const zenkit::AnimationSample &y, float a)
Definition animmath.cpp:44
zenkit::Quat slerp(const zenkit::Quat &x, const zenkit::Quat &y, float a)
Definition animmath.cpp:9